![]() Paladin as spellbreaker works for ret and prot, but how would you consolidate it with a healing spec? Also please. What class would usually zap around, can fly/glide and has a frontal AoE in a short cooldown that changes your form? oO ![]() I can't for the life of me think something that fits the little flavor the DH class has. ![]() Monk would need something that also uses martial arts, so a dancer type class would probably be even better than bard. We'd still need to keep the weapon choices, I don't excatly see a battle mage using titan's grip.ĭeathknight and Demonhunter are already highly specialized elite units, somehow turning them into something else would be difficult, though I could see the DK gameplay alot easier as a basis for dragon sworn than druid. Same with classes like warrior, i don't know. Though it might still actually work all things considered, metor could a thundercloud with an electrified ground and such stuff. But switching out fire with it's mechanics? Eh, now we are already struggling. It's easy to substitute some specs, I could totally see it happening with trading arcane for lightning or wind magic, earth, by chance also works for frost. You could turn mage into an elementalist (let's ignore the 70% shaman overlap for a second), frost could become earth, as you could associate mud with the slow and the icelances with earth spikes, fire could be turned into lightning (probably the only one where we could somehow explain dots from) and arcane wind or something.? Here is the issue with the overall concept imho. Also first genderlocked wow class? Yikes. might work, but frankly warden are not really alot like rogues, they have stealth, but not sure how you would wring out 3 specs here to cover sub/ass/trolololyarrmatey. So far that leaves us with only one good option really.Īs for other classes, I guess it would be easy to turn a rogue into some ninja weaboo bullshit. As someone else pointed out, just switching out lunar strike with frost moves also have a huge clash with the usual property of frost spells because they are supposed to slow. Giving them an evil look is all I could think about here, but at least it somewhat relates to the class.ĭragonsworn though? How does that relate to druid gameplay? Actually shifting into dragons or drakes is a no go, way too big and whelps are super lame bullshit. Dark Shaman is kinda cheap and doesn't give much in regard to new aesthetics tbh, it's just a shaman that demands instead of asking. Warlock Necromancer is a no-brainer, since necromancer was always a scourge unit and therefore not aligned with player factions and warlocks were introduced as shadow damage/dot/evl minion class to make up for that. Still not sure how dragonsworn relates to druids.
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